Monday, 5 December 2011
Documents Completed
I have now fully completed the documentation for Design for the Internet! I am happy with the website I created and happy with the illustrations and details I have provided within my report. I am now moving my website files onto a CD that is currently being formatted, which will then be sent for marking on the 9th of December.
Thursday, 1 December 2011
Website Completed
I've now fully completed my website! I have shown the development of the website to my tutor in weeks 10 and 11 of the semester and all I need to do now is to finish my website report. The report will include all the information regarding the website, the code I used and the references used for gathering website information.
Monday, 21 November 2011
Website Forms
Now that I'm getting towards the end of my book, I've just finished how to use forms and the techniques of using forms. The site includes a functional form in the contact us page, which allows web site visitors to ask questions by submitting their details, including their name and email and the webmaster will reply to the query!
Wednesday, 16 November 2011
JavaScript
The website has now got a decent JavaScript element! This script enables the user to view an answer to a question that is posted on the site! There has also been a multimedia element added which is in the form of a video which is a great information source to watch as it includes detail on setting up aquariums.
Thursday, 10 November 2011
Website Enhancements
The site is going well! I've included the majority of information for my site and I've also started my website report. The research has been conducted through a variety of online sites that have been displayed and written in my own words which has then been published onto my site. I've also made use of the border technique and managed to use links to act as buttons (but just being borders) so it doesn't take any additional time for the site to load!
Wednesday, 2 November 2011
Website Design
I'm halfway through the Web Development Book and I'm ready to start designing my site! I have included some basic information such as the links and how the logo and CSS should display. My synopsis has also been completed and I've stuck with my chosen subject about creating a website for fish keeping!
Tuesday, 25 October 2011
Site Research
This week I've been looking around some sites to grab some ideas on layout design that I could possibly use for my site.
http://animal-world.com/encyclo/fresh/information/Diseases.htm
This site has nice colouring and blends in well with the rest of the information that is published as well as having a logo at the top!
http://www.fishkeeping.co.uk/
I like how this site "groups" information together so it is easy to read and I'm also fond of the left sidebar navigation area, I will definitely be using that!
http://animal-world.com/encyclo/fresh/information/Diseases.htm
This site has nice colouring and blends in well with the rest of the information that is published as well as having a logo at the top!
http://www.fishkeeping.co.uk/
I like how this site "groups" information together so it is easy to read and I'm also fond of the left sidebar navigation area, I will definitely be using that!
Tuesday, 18 October 2011
Obtaining New Skills
I have now developed the skills to create external style sheets. These will be used in my website and will make a drastic change to the XHTML code by making the site come alive! A lot of properties has been introduced to me for CSS that can be useful for the site, such as padding; the uses of background colours and borders!
Monday, 10 October 2011
CSS
This week I have been introduced to CSS. This stands for Cascading Style Sheets and is used for formatting a webpage. CSS files can be both internal (within the XHTML document) or as an external file (.css). I'm just getting to grips with the code, but there are a lot of functions it can do!
Monday, 3 October 2011
Web Development Chapters
I have now been progressing through the Web Development and Design Foundations book and have been completing the hands on practices and case studies. I have been learning how to use the basics of XHTML and how to layout a webpage.
Sunday, 25 September 2011
Focus on Web Design - "TORN" Game Site
Introduction
I have managed to locate a website that interests me greatly. As this is a site I visit on a regular basis and is somewhat "unique" I have also managed to address the following questions regarding this sites' scheme, functionality and performance.
The image above is a popular picture, showing the home page when a user has logged in.
Image Reference
What is the purpose of this site?
"Torn" is an online, text-based RPG game site with many features. The main purpose is to allow people to play a game with no limits, but most importantly, a community that can be built based on the user's personality. The site allows people to discover their own way of reaching the top of the game in many different aspects of game play.
Who is the intended audience?
The intended audience for this site are to those who wish to play a game with very little graphics, make friends and help establish a community within a game. This site offers a large area of community development, which often brings in more people to play the game, making it larger and more popular.
Do you think that the site reaches its intended audience? Why or why not?
The site does indeed reach its intended audience. Before signing up to the site, users can read what the game involves, what is available and what's on offer. So those that do not feel that the site may not be for them, need not apply. The site has very little users who become inactive and stop signing in, most often after a long period of time being a member of the site.
Is the site useful to you? Why or why not?
Since I enjoy the community aspect of the site, I do feel it is useful. There are forums for people to involve themselves and others in discussions, which can include both on-topic and off-topic site discussions. There is also IRC (internet relay chat) and Teamspeak areas for that little more enjoyable communication. Although I do enjoy the community aspect of the game, many other users differ dependent on their sociability and game play. Since this site meets my needs of both fun and community roles, if they were not available I would not find this site useful.
List one interesting fact or issue that this site addresses...
One particular issue with the site is functionality for mobile users. Although there are mobile areas available for those who wish to involve themselves in the game or just in the community areas, there are not many tools that are fully customiseable to meet user's needs.
Would you encourage others to visit this site?
If they are interested in joining a game which offers more of a community than actual game time, then I would definitely recommend this to my peers, family and friends. It can offer lots of room for personal development, such as creating channels, broadcasting shows live on air and much more.
How could this site be improved?
As briefly noted earlier, a great advantage would be more customisation to mobile users and those that use devices to connect to the site. The site offers a great range of services other than its main purpose of being a role-playing game. So a mobile app or more options so that the navigation could be easier to scale on a device would be so much easier.
References
I have managed to locate a website that interests me greatly. As this is a site I visit on a regular basis and is somewhat "unique" I have also managed to address the following questions regarding this sites' scheme, functionality and performance.
The image above is a popular picture, showing the home page when a user has logged in.
Image Reference
What is the purpose of this site?
"Torn" is an online, text-based RPG game site with many features. The main purpose is to allow people to play a game with no limits, but most importantly, a community that can be built based on the user's personality. The site allows people to discover their own way of reaching the top of the game in many different aspects of game play.
Who is the intended audience?
The intended audience for this site are to those who wish to play a game with very little graphics, make friends and help establish a community within a game. This site offers a large area of community development, which often brings in more people to play the game, making it larger and more popular.
Do you think that the site reaches its intended audience? Why or why not?
The site does indeed reach its intended audience. Before signing up to the site, users can read what the game involves, what is available and what's on offer. So those that do not feel that the site may not be for them, need not apply. The site has very little users who become inactive and stop signing in, most often after a long period of time being a member of the site.
Is the site useful to you? Why or why not?
Since I enjoy the community aspect of the site, I do feel it is useful. There are forums for people to involve themselves and others in discussions, which can include both on-topic and off-topic site discussions. There is also IRC (internet relay chat) and Teamspeak areas for that little more enjoyable communication. Although I do enjoy the community aspect of the game, many other users differ dependent on their sociability and game play. Since this site meets my needs of both fun and community roles, if they were not available I would not find this site useful.
List one interesting fact or issue that this site addresses...
One particular issue with the site is functionality for mobile users. Although there are mobile areas available for those who wish to involve themselves in the game or just in the community areas, there are not many tools that are fully customiseable to meet user's needs.
Would you encourage others to visit this site?
If they are interested in joining a game which offers more of a community than actual game time, then I would definitely recommend this to my peers, family and friends. It can offer lots of room for personal development, such as creating channels, broadcasting shows live on air and much more.
How could this site be improved?
As briefly noted earlier, a great advantage would be more customisation to mobile users and those that use devices to connect to the site. The site offers a great range of services other than its main purpose of being a role-playing game. So a mobile app or more options so that the navigation could be easier to scale on a device would be so much easier.
References
Friday, 23 September 2011
The World Wide Web Consortium (W3C)
Introduction
The world wide consortium creates standards for the web, I have researched this site and managed to find information regarding the following questions.
How did the W3C get started?
The world wide web consortium (W3C) was founded in October 1994 by Tim-Berners-Lee after creating the world wide web in 1989, making W3C being created by the original inventor of the world wide web (which began as a project purposely for Nuclear Research (CERN)). W3C's main purpose is to help standardise the web so it is accesssible for all users.
Who can join the W3C? What does it cost to join?
The W3C is open for both individuals and organisations to join (this can include educational, governmental or commercial entities). Any entity may join by accepting the agreement form upon applying for membership, this is also the same route for individuals, accept the fee is much smaller in comparison to a organisation for example. Although the fees are different, depending on the size of the organisation, the fees can vary greatly in difference, such as a small company could pay $1,905 anually, and a larger scale company could pay €68,000.
The W3C home page lists a number of technologies. By accessing this, I have chosen to research information regarding authoring tools and social media. A type of software component that has been designed to help modify web content is a particular authoring tool; an example of this would be web page authoring tools, such as HTML editors etc. Here are a list of examples found about the issues of authring tools.
"Example 1: A developer creates an interface for uploading images to an events page. Although she includes the option to add alternative text descriptions with the images, it's hard to find where to add them and her interface doesn't require or encourage it. As a result, most images on the pages don't have text alternatives, thus making it is impossible for many users with disabilities to get meaning from the photos.
Example 2: A developer is constructing a blogging interface for English/Welsh bilingual users. These are users who speak both English and Welsh, and articles and comments entered in one language are frequently replied to in the other. As a result, many bots and users with disabilities find half of the content unreadable.
Example 3: The owner of a popular blog wants to offer his most insightful, thoughtful comment contributors the opportunity to guest-author for a week around the theme of 'the right to self expression'. Recently, the most sparkling comment repartee is from a user with low vision and a dry wit, and she is duly invited to guest-author. The blog content is highly accessible, so she had always found adding a comment straightforward, increasing the text size and leading, and changing the colours, to suit her preference. The blog's back end authoring environment, however, has not been built with accessibility in mind. After a frustrating couple of hours, she gives up in disgust. A great opportunity is missed."
References
The world wide consortium creates standards for the web, I have researched this site and managed to find information regarding the following questions.
How did the W3C get started?
The world wide web consortium (W3C) was founded in October 1994 by Tim-Berners-Lee after creating the world wide web in 1989, making W3C being created by the original inventor of the world wide web (which began as a project purposely for Nuclear Research (CERN)). W3C's main purpose is to help standardise the web so it is accesssible for all users.
Who can join the W3C? What does it cost to join?
The W3C is open for both individuals and organisations to join (this can include educational, governmental or commercial entities). Any entity may join by accepting the agreement form upon applying for membership, this is also the same route for individuals, accept the fee is much smaller in comparison to a organisation for example. Although the fees are different, depending on the size of the organisation, the fees can vary greatly in difference, such as a small company could pay $1,905 anually, and a larger scale company could pay €68,000.
The W3C home page lists a number of technologies. By accessing this, I have chosen to research information regarding authoring tools and social media. A type of software component that has been designed to help modify web content is a particular authoring tool; an example of this would be web page authoring tools, such as HTML editors etc. Here are a list of examples found about the issues of authring tools.
"Example 1: A developer creates an interface for uploading images to an events page. Although she includes the option to add alternative text descriptions with the images, it's hard to find where to add them and her interface doesn't require or encourage it. As a result, most images on the pages don't have text alternatives, thus making it is impossible for many users with disabilities to get meaning from the photos.
Example 2: A developer is constructing a blogging interface for English/Welsh bilingual users. These are users who speak both English and Welsh, and articles and comments entered in one language are frequently replied to in the other. As a result, many bots and users with disabilities find half of the content unreadable.
Example 3: The owner of a popular blog wants to offer his most insightful, thoughtful comment contributors the opportunity to guest-author for a week around the theme of 'the right to self expression'. Recently, the most sparkling comment repartee is from a user with low vision and a dry wit, and she is duly invited to guest-author. The blog content is highly accessible, so she had always found adding a comment straightforward, increasing the text size and leading, and changing the colours, to suit her preference. The blog's back end authoring environment, however, has not been built with accessibility in mind. After a frustrating couple of hours, she gives up in disgust. A great opportunity is missed."
References
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